
Untethered is developed by a solo developer, so while I do my best to predict how long things will take, anything can happen!
Be sure to join the Discord to provide suggestions, feedback, and ask questions.
But with that said, here's the rough roadmap!
The final update to Demo v2, available now on Steam!
Feature complete! At this stage, Untethered will contain its entire Early Access feature set. As testing ramps up, there'll be a lot of iterating on design and improving UI/UX.
This first alpha iteration will see an increase in the playtester pool. The playtesting application form can be found in the Discord server - or just keep an eye out for updates.
This phase involves a lot of critical bug fixes, improvements to some particularly problematic systems, and some adjustments to progression and balancing.
Potentially a change in progression
Some final fixes to critical gameplay/UX issues. Stronger focus on art.
Should be entirely art focused at this stage. There may be an alpha 5 if the release date is extended.
This will be for Steam Next Fest - aiming for the February 2027 SNF but wouldn't surprised if it ended up being June.
We made it! But it's only the beginning...
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