
Untethered is developed by a solo developer, so while I do my best to predict how long things will take, sometimes I get it wrong.
Be sure to join the Discord to provide suggestions, feedback, and ask questions. There is also a live changelog to keep you up to date with day-to-day development.
But with that said, here's the rough roadmap!
The final update to Demo v2, available now on Steam!
This phase involves a lot of critical bug fixes, improvements to some particularly problematic systems, and some adjustments to progression and balancing.
Some final fixes to critical gameplay/UX issues.
Just more fixing of bugs, rebalancing, and putting in lots of new art.
This will be for Steam Next Fest - aiming for the February 2027 SNF. Exact changes TBA!
We made it! But it's only the beginning...
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